10 Things Need to be Fixed in time for FIFA 17
The latest installment of FIFA is just around the corner. With just over a month to go until the full release, wishlist of upgrades that fans hope FIFA 17 game makes from the last editions FIFA 16 are compiled.
The below 10 things which need to be fixed for FIFA 17.
1. Home crowd momentum
Influential crowds at Old Trafford, Stamford Bridge and Anfield have also been vital in helping to secure trophies in previous years. Yet in FIFA, everything is neutral. There's no intimidation factor whatsoever if you're a League Two club travelling to the Etihad - and it shouldn't be that way. A stats boost for the home side for, say, the first 20 minutes of every game would be an intriguing way of mimicking home advantage - and for the sake of balance, it could be turned off for online games.
2. Unique styles of play
Modern tech should be capable of implementing unique team styles: Leicester being organised and trying to ship the ball to Mahrez and Vardy as fast as possible; Tottenham neatly working possession until Harry Kane shoots on sight; Burnley, Hull and Sunderland playing an attritional, conservative game but pouring forwards at set-pieces. And it needs to work at all levels: start a career mode in League Two in FIFA 16 and you'll abandon the idea within an hour, as every opponent attempts to pass you off the pitch. No more Plymouth vs Barnet-lona please.
3. Proper set-piece options
In FIFA 16, you could define your taker (as ever), but the game decided who attacked or defended any set-piece. And that feels like a primitive system. Scott Dann was Palace's joint top scorer last season with five goals; Lauren Koscielny, Steve Cook, Ramiro Funes Mori, Toby Alderweireld and Craig Dawson all contributed four in the league alone. It's maddening to have to hope the game sends such aerial threats upfield for you, rather than command it yourself.
4. More international teams
The FIFA series has always made club football its focus, but with international management now a major element of career mode, it's time the list of national teams was expanded beyond FIFA 16's 48 sides. (Euro 2016 finalists Albania, Croatia, Iceland, Slovakia and Ukraine were all missing last year.) Real kits for every such team are a necessity too.
5. Reserve and youth matches
With a maximum senior squad size of 42 and an additional youth allocation of 16, you can be managing up to 58 players at any given time in career mode - and the odd League Cup match is an inefficient means of blooding peripheral squad members. Comprehensive reserve leagues are likely too much of a push, so how about this idea: one optional game a month where you can field reserves and youth prospects, with - say - the top three performers receiving a small ratings boost. It'd be a slightly artificial means of replicating real training, but you'd be able to trial all members of your squad across a season, as well as getting a small-but-useful reward for taking the time to play those matches.
6. Player position changes
The career mode option to train a player for a new position would be hugely welcome; it could even happen automatically if you placed someone in a particular spot for, say, 450 minutes across a season. Pros move positions throughout their career - look at converted full-backs Ashley Young and Antonio Valencia at Manchester United - and it's time FIFA reflected that.
7. Retirement negotiations
Another small but important career mode tweak: the option to talk players out of retirement. There was no fun in taking control of New York City in FIFA 16 and being informed that any (or all) of David Villa, Andrea Pirlo and Frank Lampard were quitting at the end of season one, with no means of dissuading them.
8. Bring back creation centre
There's one glaring omission: creation centre. It enabled you to make any team, player or tournament in a web-based browser, then import them into the game proper. Want to test your real-life bunch of club-footers against 1980s Liverpool? No problem. Modern Leicester versus Gary Lineker's equivalent? Easy. You'd have to live with generic faces - perhaps the reason EA hasn't carried this over, given new consoles' souped-up visuals - but it was nonetheless a neat inclusion, whose return would expand the already massive team database still further.
9. In-game kit updates
Career mode improves markedly with each passing year, but a big realism-killer is having to wear second-tier kits after promotion to the Premier League. For instance, mirror Hull and Middlesbrough's real life achievements last season and you're forced to have Championship numbers and arm patches on your shirts. A great way to resolve this would be enabling you to design home and away strips from season two onwards, using the correct fonts and patches for the league you're in. It might mean fictional manufacturers and sponsors, but better that than the current headache of using 2015/16 kits even when you're a decade into the mode.
10. Real referees/option of strictness
Three years into FIFA's official tie-in with the Premier League, we have pretty much all we could wish for in terms of visual authenticity: real stadia, kits, faces and - at last! - managers. Which only serves to add to the surreal feel when you kick-off a critical Merseyside derby to the whistle of a generic-looking Mark Clattenburg. In baseball game MLB The Show, refs not only have their real faces but personalities too. Imagine having the same in FIFA, with Mike Dean dishing out cards like confetti and Michael Oliver seeking to wave play on wherever possible.
That's just the compile of the wishlist which fans hope to make this game complete. So what's your thought? More information about FIFA 17 update on ufifa17.com. We have FIFA 17 coins on sale if you want to buy FIFA 17 coins. If you have problems, we'd be glad to help solve.